Genuary 2025 Projects

30 days of creative coding — Explore the results!

Breathing City
Breathing City

Day 1 - Vertical or horizontal lines only

Paintballs
Paintballs

Day 2 - Layers upon layers upon layers

Conway’s Game of Life
Conway’s Game of Life

Day 3 - Exactly 42 Lines of Code

Midnight Eclipse
Midnight Eclipse

Day 4 - Black on Black

Corn
Corn

Day 5 - Isometric Art

Above The Clouds
Above The Clouds

Day 6 - Primative Shape Landscape.

Cube

Day 7 - Use software that is not intended to create art or images.

Day 8
Day 8

JAN. 8. (credit: Piter Pasma) Draw one million of something.

Day 9
Day 9

JAN. 9. (credit: Piter Pasma) The textile design patterns of public transport seating.

Day 10
Day 10

JAN. 10. (credit: Darien Brito) You can only use TAU in your code, no other number allowed.
TAU = 2 * pi = 6.2831853…

Day 12
Day 12

JAN. 12. (credit: Melissa Wiederrecht) Subdivision.

Day 13
Day 13

JAN. 13. (credit: Heeey) Triangles and nothing else.

Day 14
Day 14

JAN. 14. (credit: Melissa Wiederrecht) Pure black and white. No gray.

Day 15
Day 15

JAN. 15. (credit: Melissa Wiederrecht) Design a rug.

Day 16
Day 16

JAN. 16. (credit: Stranger in the Q) Generative palette.

Day 17
Day 17

JAN. 17. (credit: Roni Kaufman) What happens if pi=4?

Day 18
Day 18

JAN. 18. (credit: Melissa Wiederrecht) What does wind look like?

Day 19
Day 19

JAN. 19. (credit: Melissa Wiederrecht) Op Art.

Day 20
Day 20

JAN. 20. (credit: Melissa Wiederrecht) Generative Architecture.

Day 21
Day 21

JAN. 21. (credit: Darien Brito) Create a collision detection system (no libraries allowed).

Day 22
Day 22

JAN. 22. (credit: Melissa Wiederrecht) Gradients only.

Day 23
Day 23

JAN. 23. (credit: Melissa Wiederrecht, Roni Kaufman) Inspired by brutalism.

Day 24
Day 24

JAN. 24. (credit: Bruce Holmer) Geometric art - pick either a circle, rectangle, or triangle and use only that geometric shape.

Day 25
Day 25

JAN. 25. (credit: Bruce Holmer, Chris Barber (code_rgb), Heeey, Monokai) One line that may or may not intersect itself.

Day 26
Day 26

JAN. 26. (credit: Melissa Wiederrecht) Symmetry.

Day 27
Day 27

JAN. 27. (credit: Melissa Wiederrecht) Make something interesting with no randomness or noise or trig.

Day 28
Day 28

JAN. 28. (credit: Sophia (fractal kitty)) Infinite Scroll.

Day 29
Day 29

JAN. 29. (credit: Melissa Wiederrecht) Grid-based graphic design.

Day 30
Day 30

JAN. 30. (credit: Melissa Wiederrecht) Abstract map. Not to be confused with AbstractMap.

Day 31
Day 31

JAN. 31. (credit: Melissa Wiederrecht) Pixel sorting.